Devlog Week 5 - Patching up!


Week 5 | 05/09 - 12/10

PATCHING UP WEEK!

As you guys could see, last week we did our playtest week event, we gather feedback via forms and with some Gametest enterviews. With this data this week we evaluated feedback, and made some quality of life changes, improved our gameplay flow and balancing around our players experience.

We will continue further gathering feedback and input from you guys til the end to make this game together!


What we did this week!

- Balancing;
- Some Quality of life changes;
- Increased the difficulty curve;
- Tweaked some enemy behaviours;
- Documented a lot of feedback, and planned some future features.
- We are updating some sprites (goodbye duckling placeholder)


We also got a new build, V0.46!


Next week we are completing our 6 Week cycle of production, we got some stuff to implemented and we are focusing on those things. 

We thank you guys a lot for the support! 
Don't forget to Test our game and give us some feedback

Files

Week5_NS_V046.zip 40 MB
Oct 12, 2022

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